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Joined 1 year ago
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Cake day: December 22nd, 2023

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  • The difference is that developers in the past were much more involved in the games. Nowadays, they are just following instructions of a few people and their scope is extremely limited.

    At the same time, if a game does not sell well, they are the first to be punished, not the ones who designed the game.

    Moreover, the games are not designed only by passionate people. They have to think about DLCs at the beginning, deciding which part of the whole game must be cut and how to frustrate gamers just enough to buy them. It’s no more an add-on for a game that sold very well, or adding things that could not fit into the game at the time.

    Ubisoft has also a structural issue because it optimized everything too much. All their games are similar, because it’s easier to use again and again the same game structure than trying new things. Their teams are built for developing such games. Sadly, when they try they generally fail (like the last Prince of Persia or Mario & Rabbids).

    But as I said, it’s not the fault of the developers themselves, but the people managing them. And those have too many constraints from people who want to make as much money as possible. Bugs are acceptable, games should be filled a with DLCs from the start, and repeat the same formula for every game so that production cost can be as low as possible. And if it fails, it’s the developers’ fault who just followed orders, even he can’t have a say about the game.





  • Nintendo would not be as aggressive if Switch emulation waited 10 years. Developing an emulator for a machine that they are still selling, running commercial games even better then their own system, and allowing to play new games that are not even released officially yet, I do not expect another outcome.

    In addition to that, some people got paid for that. It’s a very different situation than any other emulator in my opinion.

    Again, I am not against emulation, but the timing for Switch emulation is very bad and unethical. It’s not only about Nintendo, but also third party developers. A situation where Switch emulation is very easy (especially with all those handheld PCs) would greatly impact game sales. It won’t kill Nintendo of course, but third party on the system will just leave because they will not sell anymore (see what happened to the Nintendo DS because it was easy to pirate any game).



  • I got rid of most of my physical games, and built a lovely GameBoy & N64 collection. I consider those as goodies, expose them on shelves. Of course, I also use them and would be sad if they do not work anymore, but their value is not only linked to that. I don’t consider the monetary value the games have. I will never buy a game because it’s rare and expensive. I only collect games I love, and sometimes yes, I have to pay a high price, but it’s just because I have to deal with the system.



  • Me and my family are all on Apple products since ~2014 (or even before). We never paid for iCloud. I opt in this year because (I) the 1st tier costs me 1€/month for 50Go and (II) it’s very convenient to get auto backup for the whole phone (except photos / videos, we are using a family plan with Google Drive for that).

    But I admit that enabling iCloud by default and frequently showing a pop up because you are beyond the 5Go plan is pretty bad. But you can disable it at anytime, and there is no more pop up when you have done it.









  • I tried to replace Twitter by Mastodon but, in the end, I just left Twitter and don’t use Mastodon at all. The main reason I think is because the « onboarding » is painful. I never succeeded to find interesting people to follow. I faced many ghost accounts from people posting once a month or stopped a few years ago.

    If you don’t find people by yourself, no one is going to see your posts and so, you won’t be able to find new people to follow by posting.

    I don’t like what Twitter became, but the base principle of the algorithm (before it became X with the paid subscriptions) was working great for me. I was constantly adding new people to the mix, and removing inactive ones every month.

    If I struggled this much with Mastodon, I am not surprised many people create an account and leave a few days / weeks later.


  • I do not disagree about the fact that people are free to say what they want. It’s just that, as a user appreciating Nintendo, I am facing very negative comments on most (if not all) subjects even when Nintendo is not doing anything (like my example above about a romhack). For some people, it seems like it’s not about expressing your opinion about the subject, but your opinion about Nintendo on any subject merely mentioning Nintendo.

    And it’s like that for many companies (Nintendo is just one example). As a consequence, I do not participate at all (I am just reading the news, trying to avoid the comment section). It’s not very healthy, and I hardly believe people discovering the fediverse will stay long if most messages they see are hating comments about what they like.


  • I think it’s even more common among more general communities. But even niche communities like retrogaming can be like that.

    Just to give a concrete example, I have seen a post about a pretty cool mod on Zelda ocarina of time where they integrated Pikmin, it has 50+ ups, and a single comment saying they can’t wait for Nintendo to shut it down. What’s the point ? And I see this more and more. It’s not the minority but the majority of the replies I see on such posts. It’s not healthy at all.