Nice video! Well presented and thankfully on peertube. It’s a bummer you could only get the DOS version going.
Moving forward with the spacebar seems so silly when the up arrow is right there, but like you said this was early days. So many early 3D games tried to reinvent the wheel, it’s almost a wonder that the industry finally sort of standardized eventually. Even up through some PS2 games cameras and 3D movement were weird.
I’ve always maintained that it’s a library, not a backlog. A backlog is a chore, a task I have to finish.
A library is a catalogue of new, exciting experiences waiting for me to have them!
I also happen to live in a rural area with radio Internet so when I decide I want to play a game it’s many, many hours for it to install and be playable. Heck, sometimes I can order a physical game and it’ll arrive by delivery faster than I can install it.
Also some console games are still physically on the cartridge/disc and it’s becoming more and more of a rarity. As long as the media and systems hold up you can still actually own these games. It’s sometimes worth not sleeping on these because, as I’m sure we can all see, they’re a drying breed. Same thing with (most) GOG games: if you download and save the backup installers you can have actual ownership over titles purchased there.
https://www.doesitplay.org/ is a wonderful resource to find out if a physical game you buy is actually on the media it comes on.
And, unfortunately, some digital games are going somewhere. Delisted games have become a real problem for preservationists. You can find a whole list of them here: https://delistedgames.com/
All that said I support the notion of less consumption and more meaningful consumption when it occurs. Don’t let FOMO get the better of you, be aware that these corpos are not your friend, and take measures to secure the things you wish to have available to you! Host servers, seed torrents, and have backups.