

Thats what I’ve been using as well. On some of my cards it has some weird layout bugs (only on some viewing devices) which annoy me.
Thats what I’ve been using as well. On some of my cards it has some weird layout bugs (only on some viewing devices) which annoy me.
What card are you using for your room overviews?
I’ve done the same. I put on a single layer of clear coat and it has been perfectly water tight.
The game “Deep Rock Galactic”
Space dwarves (solo or co-op) mining in procedurally generated caves while getting bugged by the local fauna.
There are a few different mission types, four unique classes and a vast weapon upgrade system to explore.
Also features the best (non-voip) communication system ever.
Highly recommend. Rock and Stone!
To expand: Just configure whatever profile you’re using (dev
, release
, …) to have link time optimization (lto) enabled:
[profile.release]
lto = "fat"
I’ve had this exact same gripe and can thankfully report that running EarlyOOM has fixed this for me.
Mostly its really fucking expensive. Usual applications are central control of heating and window blinds in large office buildings.
Part of what drives the price is that ideally it’s all hard wired.
Opening the app for the first time on my Fairphone 5 (listed as unsupported) actually crashed the OS, but after that it seems to be working ok.
Closing out of the in-app gallery causes the app to crash. But that can easily be worked around by using some other gallery app.
I’ll be testing it for a bit to see how it fares against other HDR methods…
Why not set up backups for the Proxmox VM and be done with it?
Also makes it easy to add offsite backups via the Proxmox Backup Server in the future.
That’s for a single one but at tens of MW even a bunch of satellites isn’t going to get solar panels to produce an appreciable amount of power.
This video goes into the details of what kind of performance we can expect from the constellation
No the observed power on the ground is on the order of mW/m².
Comparable to moonlight and so far no one has classified that as a weapon.
As always with these revolutionary startups, be careful with what you believe:
EEVblog 1637: Solar Freakin’ Space Mirrors! - Reflect Orbital DEBUNKED
At least this one is actually possible and doesn’t attempt to defy the laws of physics.
Also crashes for me with 0.2.1
Found this comment with some links. Couldn’t find anything from an admin during my short search.
The exact same problem arose for Voyager users in March when Voyager dropped support for Lemmy 0.18.
For some people logging out and back in has helped but I’ve seen multiple beehaw users state that this doesn’t work for them.
This seems to be because beehaw is intentionally staying on an old Lemmy version.
Not sure how the Dev wants to handle this since they’ve got enough work on their hands and this issue should resolve itself once beehaw upgrades.
For now your best bet is to try re-logging and if that doesn’t work to roll back to a previous version of Eternity.
This person had the same issue and they’ve just logged out and in again
Always mocking Dr. Daniel Jackson. Poor guy
Additional information regarding Home Assistant:
The sun component (which should be enabled by default) already computes the sun position for you.
Elevation and azimuth are available as standalone sensors sensor.sun_solar_azimuth
(might be disabled by default) or as attributes on the sun.sun
entity.
There are some experimental models made specifically for use with Home Assistant, for example home-llm.
Even though they are tiny 1-3B I’ve found them to work much better than even 14B general purpose models. Obviously they suck for general purpose questions just by their size alone.
That being said they’re still LLMs. I like to keep the “prefer handling commands locally” option turned on and only use the LLM as a fallback.