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Joined 8 months ago
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Cake day: August 22nd, 2024

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  • I guess I wasn’t precise enough. I know the electric motor has been around. There are huge gains to find in energy storage and the real world applications are enormous. I’m not saying that they should switch to all electric tomorrow but maybe in the next ten years. Maybe swapping batteries during the race could be an option? I know it’s not trivial but we’re talking about F1. I’m sure they can figure it out. Comparing F1 and FE is not very interesting imho, team budgets are way smaller, around 10%.


  • ICE development is actually very much dependent on the number of cylinders. Adding a pair creates new unbalances that have to be accounted for. That’s why there are so many different engine configurations.

    I’m not saying there’s no room for improvement in ICE development but it’s the “law of diminishing returns”. It’s a tech that has been around for over a century. As with all tech, the earlier improvements have a bigger impact than later ones, in general.

    Electric motors are the future and I’d prefer if Formula 1 headed in a direction where they can innovate in this area rather than sticking to an engine that is on its way out.






  • Interesting, I had a very similar experience. I loved exploring the world, gaining new powers to unlock even more areas and growing stronger along the way. The world felt alive and authentic. Traversal was fun and combat was fair. I also liked how the characters you randomly meet have their own journeys, making the world feel dynamic.

    But as the ending approached, it lost some momentum. With such a vast world and so much to discover, getting from A to B to C took time. I never actually finished the game but somehow that felt fine. It was more about the journey than the destination, which is rare for me.

    If the initial reviews are good, the sequel might be the first game I buy at full price in a long time.








  • I disagree. Improving an existing concept and changing it to make it more practical or easier to produce for example is innovation.

    The examples you gave in the introduction are examples of that: The parts that make an automobile existed when it was invented and you could argue again that it wasn’t a completely novel idea but an improvement of the steam engine and horse-drawn vehicles.

    The airplane massively relied on improvements in engine and material design.

    Your assessment that innovations used to be completely original in their design and are not any more is a fallacy.