• @bigboismith@lemmy.world
    link
    fedilink
    English
    141 month ago

    My personal theory is that it boils down to how many people it takes to make games (too many to be useful imo). This is probably a sympton of

    “hey, what feature can the new guy work on?”

    “idfk make him add toenails or something”

    • Nexy
      link
      fedilink
      English
      41 month ago

      True. I never was able to work well in groups, imagine a work of more than 500 people.

    • @Johnmannesca@lemmy.world
      link
      fedilink
      English
      11 month ago

      Like those in-game cosmetics that cost real money but represented by a type of in-game currency that can’t be earned by playing the game, instead playing your wallet.