@mudle@lemmy.ml to Linux@lemmy.ml • 6 months agoMicrosoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"www.phoronix.comexternal-linkmessage-square7fedilinkarrow-up158arrow-down12cross-posted to: opensource@lemmy.mllinux_gaming@lemmy.ml
arrow-up156arrow-down1external-linkMicrosoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"www.phoronix.com@mudle@lemmy.ml to Linux@lemmy.ml • 6 months agomessage-square7fedilinkcross-posted to: opensource@lemmy.mllinux_gaming@lemmy.ml
minus-squarebruhduhlinkfedilink1•edit-26 months agoYes, I’ve meant adding new version support, my idea is, easier native game development for Linux would be great, and having directx open sourced will be a step in that direction, albeit small but still it is a step in right direction
minus-square@leopoldlinkEnglish4•6 months agoThe D3D shader compiler has been open source for many years. This is just a new version of it.
Yes, I’ve meant adding new version support, my idea is, easier native game development for Linux would be great, and having directx open sourced will be a step in that direction, albeit small but still it is a step in right direction
The D3D shader compiler has been open source for many years. This is just a new version of it.
Didn’t know, thank you for new info