• @ARk@lemm.ee
    link
    fedilink
    -558 months ago

    Yeah bro, the 4% is reaaally worth it. Linux bros cope so hard. Just enjoy your tinkering instead of acting like you’re such a big deal not missing out

      • @Honytawk@lemmy.zip
        link
        fedilink
        -228 months ago

        On Steam, there is Linux support on about 10 000 of the 70 000 games. So it is definitely not most.

        • Kühe sind toll
          link
          fedilink
          168 months ago

          That’s a kinda bad statistic to use. Most games don’t get lots of attention. And since only a fraction of players use Linux even more games don’t get played by Linux players. Those who play also have to make reports on proton, and not everyone does that.

          If you really want to know about Linux compatibility, search for the stats of the protondb database. Only 13% are below silver( they either have a bronze rating or are borked).

        • @Custodian1623@lemmy.world
          link
          fedilink
          148 months ago

          where did you get this stat? Do you mean “working” or “verified”? VERY FEW games in my steam library don’t work out of the box. I forget to check when I buy them, they work that consistently

    • Rustmilian
      link
      fedilink
      English
      1
      edit-2
      8 months ago

      Given that the global desktop OS market is estimated to be around 1.23 billion users, 4.03% of the entire global market is approximately 49.3 million users and exponentially growing. And that’s excluding ChromeOS which accounts for another 2% and Unknown; which likely includes a significant number of Linux users; at 6%.
      Linux jumped from 3% to 4% in just the last 8 months. Linux could potentially surpass the 5% market share milestone by the end of 2024 given the current trajectory of growth.