“Well, first of all, they’re completely wrong,” Huang said in response to a question from Tom’s Hardware editor-in-chief Paul Alcorn about the criticism.

“The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI,” Huang continued.

Just a elongated way to say AI slop.

  • bearboiblake@pawb.social
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    8 days ago

    Yeah, DLSS 5 is a big departure in that regard. Here’s a source:

    Nvidia actually used two RTX 5090s for its demos: one plays the game, the other exclusively runs the DLSS 5 technology. The use of two GPUs is required right now as DLSS 5 still has a long way to go in terms of optimisation

    • Crozekiel@lemmy.zip
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      8 days ago

      Jesus christ… A second top of the line GPU just to run the AI slop filter is one hell of a deluded announcement. I kinda feel bad now about all that hate Blizzard got for announcing a diablo mobile game.

      • bearboiblake@pawb.social
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        8 days ago

        They say that they’re gonna optimize it to run on a single GPU, but I’m extremely skeptical about how well that’ll perform. Honestly, I think this announcement is aimed more at investors than gamers, to keep the AI hype train rolling.

        I kinda feel bad now about all that hate Blizzard got for announcing a diablo mobile game.

        Do you guys not have $10k to blow on GPUs? /s