Limited to early testers for now, but coming to the public soon.

  • Redjard@reddthat.com
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    1 day ago

    I’d expect any current displayport port to handle very high refreshrates when the resolution is reduced correspondingly. The limit to my knowledge is in bitrate.
    I’d also expect connector support to sit in the gpu driver.

    A basic sanity-check might be the answer though. Still why not improve it instead of just increasing the number? You could check if the rate is an outlier or there are many profiles offered that climb up to that rate for example.

    • AnyOldName3@lemmy.world
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      1 day ago

      Either you’d be accessing the internet to query which monitor parameters are sensible each time a monitor connects, or you’d be periodically updating a list of sensible monitor parameters which is exactly what this update was.

      • Redjard@reddthat.com
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        1 day ago

        The monitor sends you a list of accepted input formats. You can sanity check among the list for any outliers, without online information and without hardcoding limits.

        • AnyOldName3@lemmy.world
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          18 hours ago

          How do you propose you sanity check numbers beyond checking whether or not they’re within a sane range, i.e. a hardcoded limit? It’s not like you can trust a monitor that’s potentially feeding you bad values to limit the number of bad values it gives you.

          • Redjard@reddthat.com
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            14 hours ago

            I can though.If all the profiles are garbage it’s beyond saving anyway, a single outlier can be ignored.

            • AnyOldName3@lemmy.world
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              6 hours ago

              If all the profiles are garbage, then:

              • it would be bad UX to start using one of the garbage profiles and declare that the monitor’s now working.
              • it would be better UX to notice all the profiles have nonsensical values, fall back to a basic one all monitors typically support, and display an error message.