Glaxnimate 0.6.0 is out and can now be deployed for Linux, the MS Store and macOS thanks to being fully integrated into KDE’s build system.
It has been translated to 28 languages, boasts a smoother animation workflow, and comes with better support for importing and exporting to SVG, among many more marvelous things.



Because somebody had already made the app and we have just integrated it into KDE. Also, it can work as a standalone animation app and is used to animate stuff that have nothing to do with Kdenlive. Why would we want to cut it down to a plugin-like thing of Kdenlive?