It’s true. Reviewers rave about a game, I pick it up and play it, and they’re raving about a new one before I’ve finished that last one. I’ve got a list of 20+ games that came out this year that I still haven’t gotten around to. I might get through 5 of them before the new year. And you know, if wouldn’t hurt my ability to play more games if more of them were shorter.
EDIT: I provided this anecdote as a reason contributing to the problems that the industry is experiencing. The article is about the trouble the industry is experiencing as a result of too many competing games being released in a given year. It is not about how I feel about trying to play through many of the ones I found interesting. Apparently Schreier had the same problem on BlueSky with people answering what they think the headline says rather than what the article is about.
And then i play some city builder that cost $20 for 300 hrs
OpenTTD is free
Considering the hours you put in a good building game just about every one of them is “free”. But yeah, OpenTTD is great and a lot of fun. TTDX was my first PC game which was an instant buy (before I even had a computer but was getting one in a couple of months) after I saw a review on TV. The 90s was something else.
In building specifically, I only played OpenTTD and Dwarf Fortress.
And I paid for DF after sinking most hours.
Which city builder? I think I have 300 hours in Cities Skylines by now
Or in my case, old driving games