• @mercano@lemmy.world
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    71 day ago

    It’s a PC, essentially, so the hardware is always evolving, they could upgrade whenever they choose to. The advantage of any console, the Steam Deck included, is it offers a very consistent set of specs the developers can target for years. If Valve iterates too quickly, then two problems arise: One, there’s one performance goal for devs interested in making a portable game to work towards, there’s many. In addition, the Steam Deck Verified program gets a lot harder to maintain if there are too many flavors of Deck to manage. I think Valve is planing on a lifecycle similar to the major consoles.

    The upside is it is all PC hardware, and there are other handheld manufacturers out there, some even running SteamOS, so if you want a higher performance rig before Valve’s ready for the SD2, you can certainly find what you’re looking for.

    • Diplomjodler
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      -21 day ago

      The steam deck is getting long in the tooth and will increasingly have trouble playing newer titles. In PC gaming, you can’t have console-like product cycles.

      • Shirasho
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        71 day ago

        I would argue the Steam Deck was never really meant to target the newest and greatest.

          • @zergtoshi@lemmy.world
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            51 day ago

            Maybe outdated for future CPU and GPU hungry games.
            The same emulators that run now will continue to do so as will very likely indie titles.
            In the end it depends on what you want to do with the SD.