• @Scoopta@programming.dev
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    262 months ago

    Even with 2D games that’s basically impossible. Only time it could work is with turn based games and then…you end up with this post lol.

    • @Wolf314159@startrek.website
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      172 months ago

      I see you’ve never played “Dragon’s Lair”, where every scene was cell animated and the player “chose” the path that the animation would take.

      • @Scoopta@programming.dev
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        22 months ago

        LOL, I’ve actually heard of it, but I have not played it. Ofc that game never even crossed my mind when writing my comment haha. I suppose choose your own adventure style books also fall into this category.

      • Captain Aggravated
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        22 months ago

        That one ran on a laserdisc, right? Like a CAV disc so it could very quickly move the laser to one of a couple of places for basically a win/lose decision, overlaying some graphics over top for the game UI?